AI Insights · Timothy · October 2022
Top Down Games Performance in New Zealand - Q3 2022
Explore the performance trends of the top 5 top-down games in New Zealand for Q3 2022, including downloads, revenue, and active users.
In the third quarter of 2022, the top 5 top-down games on a unified platform in New Zealand demonstrated varying trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, offers insights into the performance of these games.
Woodoku - Wood Block Puzzles saw a mixed trend in weekly downloads, starting at 6.8K and experiencing a peak of 10.1K in late August before settling at 4.8K by the end of September. Weekly active users showed a steady increase, starting at 13.5K and reaching a high of 21.2K in late August, maintaining around 20.7K towards the end of the quarter.
Survivor!.io exhibited a promising revenue trend, beginning at approximately $4.1K in early August and peaking at $12.2K by mid-September. Downloads began at 12.4K in early August but gradually declined to around 5.3K by the end of the quarter. Active users, however, showed a positive trend, starting at 8K and reaching approximately 20.9K by the end of September.
X-HERO had a notable increase in both downloads and active users. Weekly downloads surged from 43 in late June to 11.7K by the end of September. Active users followed a similar trend, starting at 1.8K and climbing to 29K by the end of the quarter. Revenue also saw an upward trend, peaking at $8.5K in mid-September before stabilizing at $6.7K by the end of the month.
Words of Wonders: Crossword maintained a stable performance in downloads and active users. Weekly downloads fluctuated slightly, starting at 3.4K and ending at 2.8K. Active users remained consistent, starting at 11.9K and peaking at 15.1K in early September before ending at 14K. Revenue showed a significant spike to $1.7K in late August but remained around $730 by the end of September.
Parking Jam 3D experienced varied trends with downloads starting at 3K and peaking at 6.1K in mid-July, before ending at 3.2K. Active users showed a similar pattern, beginning at 7.8K, peaking at 12.6K in mid-July, and concluding the quarter at 10.6K. Revenue remained relatively low and stable, peaking at $181 in mid-July and ending at $79 by the end of September.
For more detailed insights and data, visit Sensor Tower.